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Bibles: Building a World
[This is adapted from an article delivered
at the St. Hilda's Mystery Conference.]
© 1999 Sarah Smith
Most novels have outlines. But many novels-especially science fiction
and historical fiction-also have collections of reference materials that
are explicitly organized into a bible. A bible is a book or a database
or a set of files, or all three, designed to organize everything the author
knows about a fictional world.
Bibles can be very elaborate. The bible for Star Trek--not the
complete bible but only the one given to prospective authors--runs five
volumes. The bible for one book I co-wrote, Future Boston, was
two looseleaf volumes, almost a thousand pages, as well as a fairly large
database of information. (In comparison, the book itself was only about
400 pages.)
A bible is not an outline. It has nothing to do with the plot of the book.
Its purposes are two: first, to organize information, and second, to generate
it.
Organization of a bible
A bible is organized in at least the following sections:
- · Characters. Each character in the book has a biography. Minor
characters, referred to in passing in one story, have a few sentences.
Major characters can have entire subsections. When was the character
born, when did he die, where did he go to school, with whom, what is
his family, to what other characters is he related? Who are his friends
and his enemies? What are his beliefs? What are his accomplishments,
his failures? What, physically, does he look like?
- Timeline. What are the main events in the story? What historical events
and characters can be used in this timeline? In Future Boston,
CSFW integrated events from Boston's real historical past into the future
of the city, so, for example, during the Revolution of 2061 our orators
quoted Patrick Henry and Ben Franklin. We also integrated characters'
personal timelines with the general timeline of the story; a character
had just moved into a good area of the city in 2061, which suggested
a way in which he could prosper in a story set slightly earlier.
- Geography. What places are involved in your story? Do they have contemporary
maps? If not, you might want to draw some. Are there important buildings
or other places? Can you get or make pictures, floor plans, elevations,
or schematics? What subregions exist in your geographical area--nations,
or neighborhoods in a city? What rivers, borders, or other geopolitical
features are involved? Is there the possibility of a war over boundaries?
Once I saw the Corridor of Blood between Arras and Vimy, I knew that
A Citizen of the Country
had to be set there.
- Weather. What seasonal changes does your country go through? What's
the weather? What are the growing seasons, if this is important? Is
there any traumatic weather and how does it affect the characters and
the timeline? In The Knowledge of
Water, the flooding in Paris in 1910 was a big reason for choosing
that period.
- Economics. How do people in this society make their living? What jobs
are there? What jobs don't exist because they are in the process of
disappearing or being created? How much do people earn? Is it enough?
How do characters feel about their jobs? Do they think they ought to
feel anything about their jobs? What sorts of class distinctions and
class consciousness do they feel? How are these enforced, through laws,
psychology, or social myth? Is there a common consciousness among people
engaged in the same kind of work? How is it expressed--in beliefs, actions,
social organizations, style of dress, neighborhood one lives in, and
so on?
- Politics. What political events are perceived as important by the
characters? What events are really important? What governmental organizations
are there? What group, racial, ethnic, or national consciousness? What
conflicts are there among groups? How do allegiances conflict among
the characters? Where does the power lie? Who has it? What are the sources
of political power?
- Science. What scientific and technical advances take place during
the story? What advances, already made, exert an influence on this world?
- Art and literature. What books, paintings, statues, and other kinds
of art are important? What tendencies in the society do they express?
Are there new kinds of art in this society? Is there censorship, and
if so, who exerts it?
- Fashion and popular culture. What do people wear? How do they do their
hair? Is it different for various classes and ages, for different political
beliefs? Who determines fashion? Are there laws about fashion? How are
children dressed? What games do children play? What sports are popular?
What music do the characters listen to? What music, art, and literature
are "underground" or associated with particular classes, age
groups, or genders?
- Religion, culture, and superstitions. What is the official state religion?
Are there tolerated religions? Underground religions? Cults? Who follows
each religion? What are the ceremonies? What overlaps are there among
religions?
- Language. Insults. Slang. Swear words.
- Sex. Sexual patterns are clearly very different from society to society.
A sly science fictional treatment of sex as a worldbuilding tool is
Ursula LeGuin's The Left Hand of Darkness, a SF novel about a
society in which all people are sexually undifferentiated most of the
time, but when they come into season, may become either male or female,
and don't know which in advance. In actual historical mysteries, one's
choice of sexual partners may be regulated by law. How does sex work
in this society? What are the prevailing sexual attitudes and patterns?
Do they differ among subgroups of the society? What do the individual
characters think and do about sex? What are the patterns of marriage,
of family organization?
- Taboo groups. Jews in Nazi Germany. Witches in colonial Massachusetts,
or in twentieth-century French society.
- The sense of the past. How do characters and groups in this society
interpret history? What objects from the past do they value, collect,
or hold sacred? What objects from the past do they scorn? Why?
And finally, for the mystery, what is a crime? What crimes does the society
recognize and punish? What are the most serious crimes? Is murder a crime? Under
what circumstances? What are the distinctions between legal rights to perform
something and actual feelings that something is a crime? Recently a mother aborted
one twin to save the other; the public reaction shows how passionate such questions
can be and how deeply they can express the workings and contradictions of a
society.
Using bibles to generate questions and ideas
When information is organized into a bible, during the process of worldbuilding,
it usually becomes evident what is missing. In science fiction, worldbuilding
is vital because the society is largely extrapolated or made up. In the
historical mystery our work is directed toward what Ruth Rendell has called
"the representation of an old consciousness." Creating the bible,
separately from the work of outlining or writing the book, makes one aware
of how the society expresses and maintains an inner coherence, and how
that coherence manifests itself in everything from the placement of bridges
over a river to the pattern of a shoe. While we're working on bibles,
we often find that we have failed to notice part of that consciousness.
By creating the bible, one notes, or ought to note, social features such as
the following:
- Persistence of themes and concerns.
- Responsiveness of the society to change, if the story or series persists
for any length of time.
- The tendency of a change in the society to propagate through all parts of
it, for example for a scientific innovation to become cultural, for fractals
to become patterns on T-shirts and virtual reality to appear as weather reports.
- Complexity and internal contradictions, for example, slavery or homelessness
in a rich society...
- ...which the society notes and attempts to interpret or explain, often in
ludicrous ways, for example by theories of genetics.
- The seriousness of apparently trivial objects and signs, such as the use
of fur on clothing, and the tendency of these signs to change meaning precipitously
as social attitudes change.
- Nostalgia for an imagined past, combined with adaptive reuse of the past
and fantasies of the future. (This is great fun if the story goes on long
enough that you have also written about these pasts as they "were"
the first time round.)
The well-built society should exhibit what Roland Barthes calls syntagmatic
and paradigmatic cohesiveness, which is roughly the tendency of a society's
or character's choices to be coherent in two ways. The succession of events,
the paradigm, makes sense, and the choice of events at a particular moment,
the syntagma, is characteristic of the society and the character making the
choice.
For example, a character in a particular society might say, "I have an
enemy; I can choose what to do. I can kill him, but then I'll have his ghost
after me, or I can go to the foreign Catholic priest who will exorcise the ghosts
of his ancestors, which will make him helpless before me..."
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